

So far I have just rendered the bricks that come in the template. The final break though was when I figured out the size of the bricks made a difference. It took me a bit of time to take the material nodes apart and substitute the shader written by VarkenVarken. They were added to Python at the version 2.7. My crash is from the Python 2.6.1 not handling the “rng” functions. By the way the work you have done is awesome. I’m now ready to download and render a model. But I feel the biggest hurdle has been overcome.

here's a screen : My rendering of Forestmen's crossing () goes for WAY longer but still crash.ĮDIT : So the render didn't crash at 25% of the resolutions (Why ? oO), but i still have some warning in the console. maybe it would help.ĮDIT : So the render didn't crash at 25% of the resolutions (Why ? oO), but i still have some warning in the console. Here a screen of the rendering the moment it crash. Unfortunately i didn't think of bringing up the console to see what wrong with it. My rendering of Forestmen's crossing ( ) goes for WAY longer but still crash. Thanks in advance ! So, I still crash when i try to render 2 of my model ( and )

I really don't know what causing them, i found nothing on Internet, i have enough ram and my CPU is not max out (i always disable one or two thread so i can still use my PC without lag)Ĭan someone try a render of the models and see if the source of the crash is my computer or the model itself ? I have no error message in the console and all the part appear fine when i trick "progressive render" box but Blender still crash after a pretty short amount of time (a few minutes). So, I still crash when i try to render 2 of my model ( and )
